Monday, March 13, 2017

OH NOES (4)

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So my grandmother's funeral was during this week's coding class, so instead of working on my code I decided to research the history of Unity. It is really a great tool, but many people aren't aware of it. I think that one of my main goals moving forwards is to show that Unity can be used by more than just "nerds" who use it to design games. Anyway, a brief history of Unity is here for those of you (myself included), who did not know where Unity came from.
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The Background:
In 2002, Nicholas Francis needed help making a system that would give 3D objects a realistic design. Joachim Ante replied to his cry for help, and together they started building an engine that would ~change the future~. The found a CEO named Helgason, and named their company Over the Edge Entertainment. The company's first goal was to get some games out there that showed how the system could be used (essentially proving to consumers that their engine wasn't trash). Eventually Unity was released, and was only available on Mac computers. Once the company realized that they needed support for Windows systems they developed a new Unity. It had to be coded over again because their previous version relied on Apple to run. Eventually, Unity gained popularity and became the wonderful software that we know and love today.
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Now for the Good Part:
Obviously, Unity is aimed towards game-making. But what if I told you that Unity can be used for things that aren't games (GASP)! In fact, Unity has a gallery that includes a whole section conveniently titled NON-GAMES! After looking into how people in this category used Unity, I saw how Unity can be so much more than just a "game site." Architects have used Unity to build models of buildings such as the China Intercontinental Communication Center, and chefs have made cooking in simulations a reality by harnessing the full power of Unity. These are the kinds of things that I hope to learn more about during my time learning with Unity Web Design software. Next week I should be back to my usual game design. 
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4 comments:

  1. That is an interesting take on the history of unity. It is very informative, and shows the many applications its graphics can be used for.

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  2. I'm sorry to read about your grandmother, James.

    The approach to Unity is interesting.

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  3. James,
    I think the aspect of research you took to this week was also really interesting! I think I've definitely used Unity in a "non game" situation with VR where it's just an image with some movement (idk does that count?). All the experiences I've had with Unity show that it's a program that ends to create a lot of crisp, useful applications whether it be a game or an immersive experience. Have you started to think about any Ted Talk ideas? You could take it a lot of different directions. Hope your project continues to go well!

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  4. Actually, I was planning on making my TED Talk on how this application could be used everywhere. I was going to use what I put in this post and show that everybody can benefit from ~making the virtual a reality~.

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